![]() ![]() ![]() I used dragon heads to test, and noticed if I place another dragon head it completely destroys the texture of the first placed dragon head at certain angles. It seems to be "entity" based things, ranging from the dragon head to mobs, but only sometimes for the mobs. As long as whatever the item it affects is behind a wall. ![]() I tested it in a new world, far from any villages or anything like that. I don't need to look at the mirror to activate the issue, it activates when I'm close enough to get a reflection, but that includes me being on the other side of the wall to the room the mirror is in. It's the core object to the underwater structures you build to allow you to see and breathe underwater, they were introduced in 1.13 (the Aquatic Update). Conduits for example, are not a mod.they're from vanilla MC. Hexxit magic mirror mods#Yes, I am playing with a lot of other mods but not everything affected by this issue has any connection with my other mods. Sorry it has taken me so long to respond. If you enjoy it, please let me know in the comments! Please do not redistribute it without contacting me first. Hexxit magic mirror mod#You are free to use this mod in mod packs. ![]() It may occasionally get bug fixes, but will most likely not get any new features. New features will be implemented on the highest version and will often be backported to other versions. The 1.14.4, 1.15.2, 1.16.5, 1.17.1, and 1.18 versions are actively maintained and will receive bug fixes as needed. This mod was designed to impact performance as little as possible. This is to allow for the Vampirism and Lycanthropy systems, which allow the player to curse themselves, or be cursed, into a Vampire or Werewolf accordingly.This mod introduces a mirror that reflects the player closest to it.Īrmor stand (1.12, 1.14, 1.15, 1.16, 1.17, 1.18, 1.19): Swap armor with it (fancy magic armor stand!)īanner (1.14, 1.15, 1.16, 1.17, 1.18, 1.19): Change the background to a banner pattern, to make your mirror fit in with the rest of your base Witchery completely overhauls vanilla Minecraft's villages, adding Guards, and greatly expanding the structure of them. Torment is simply a place to be banished and tortured. There is of course the darker side of this world which can haunt the player throughout their entire adventure. The Spirit World is based around the magical essences in the player's unconscious dream world. It even adds its own dimensions: the Spirit World and Torment dimension. Conjurations can be performed to create various effects, such as summoning monsters, creating a gloomy mist over an area, and giving creatures within an area potion effects. Witchery also allows for voodoo in the form of Poppets, and dream weaving to perform magic. As well as the natural magics in the world, there are of course the darker sides of Witchery, which can allow the player to summon creatures, like Withers, Witches, and Demons. There are no flashy spells, wands, enchanted armors, or anything else similar to that style of magic in this mod. Witchery is based around the natural items and ingredients already present in the world being used to perform magic. This mod allows players to perform rituals, brew special potions, collect fumes, and learn to control the magic that is present in the world. Witchery is a mod by Emoniph based around the magic of witchcraft. ![]()
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